Vol 5 (2021): December
Engineering

Firework Launcher Application System In Dangdut Orches Show Using Arduino Based On Android
Sistem Aplikasi Pemantik Kembang Api (Firework Launcher Application System) Pada Pertunjukan Orkes Dangdut Menggunakan Arduino Berbasis Android


Bagus Permadi Putra
Universitas Muhammadiyah Sidoarjo, Indonesia
Suprianto
Universitas Muhammadiyah Sidoarjo, Indonesia *

(*) Corresponding Author
Picture in here are illustration from public domain image or provided by the author, as part of their works
Published August 24, 2021
Keywords
  • arduino,
  • android,
  • fireworks lighter application system
How to Cite
Putra, B. P., & Suprianto. (2021). Firework Launcher Application System In Dangdut Orches Show Using Arduino Based On Android. Academia Open, 5, 10.21070/acopen.5.2021. https://doi.org/10.21070/acopen.5.2021.2068

Abstract

One of the current trending phenomena is performances or celebratory activities that are enlivened by lighting fireworks. The ignition of fireworks is usually done using a remote firework lighter (firing system) or even manually if the lighter is having problems/not working. It is still possible for operator accidents to be burned by fireworks. In addition to security issues, remote fireworks lighters are quite expensive. Therefore, to avoid security problems and the relatively high price, it is necessary to create or build a firework launcher system that is safe and inexpensive. The purpose of this study is to create a firework launcher application system for dangdut orchestra performances using an Android-based Arduino. In this study, an application has been produced that can make it easier for operators of fireworks lighters in dangdut orchestras to light fireworks more safely and cheaply. This application has been running smoothly and without problems. The benefit of this research is that the results of this application design can be used as a reference for other related research in the future.

Downloads

Download data is not yet available.

References

  1. Divisi Litbang Madcoms. 2018. Memanfaatkan Aplikasi Pendukung Android pada Sistem Operasi Windows. Yogyakarta: Penerbit Andi.
  2. Firly, Nadia. 2018. Create Your Own Android Application. Jakarta: Elex Media Komputindo.
  3. Gumilar, Rully. 2008. Pemantik Kembang Api Secara Wireless. Undergraduate thesis, Widya Mandala Catholic University Surabaya. (Online), http://repository.wima.ac.id/1940/ diakses tanggal 22 Juli 2019.
  4. Kadir, Abdul. 2018. Programming Wireless untuk Arduino. Yogyakarta: Penerbit Andi.
  5. Maulana, Tohok. 2018. Aplikasi Pemantik Kembang Api Berbasis Android Menggunakan Media Wi-Fi. Undergraduate thesis, Universitas 17 Agustus 1945 Surabaya. (Online), http://repository.untag-sby.ac.id/517/ diakses tanggal 22 Juli 2019.
  6. Priyambodo, Tri Kuntoro dan Dodi Heriadi. 2005. Jaringan Wi-fi, Teori & Implementasi. C.V Andi Offset. Yogyakarta.
  7. Rangkuti Syahban. 2011. Simulasi dan Praktik Menggunakan ISIS Proteus dan CodeVisionAVR. Informatika. Bandung.
  8. Syahwil, Muhammad. 2017. Panduan Mudah Belajar Arduino menggunakan Simulasi Proteus. Yogyakarta: Penerbit Andi.
  9. Wahana Komputer. 2013. Pemograman Android dengan APP Inventor. C.V Andi Offset. Yogyakarta.
  10. Wicaksono, Mochamad Fajar. 2017. Mudah Belajar Mikrokontroler Arduino. Bandung: Penerbit Informatika